Bottle Rocket’s 3rd Annual QA Bootcamp Recap

Every year, the QA team puts on an informative and interactive event for testers outside of the company. Interested participants come from all over DFW to learn about a variety of topics covering the test approach to mobile and connected devices.

The Most Important Feature for Brands from the WWDC 2018 Keynote

Every year, developers make the Great Migration to Apple’s Worldwide Developer Conference (WWDC). This week-long event is where Apple announces all the latest tech and tools coming to the suite of Apple products. Like Google I/O, WWDC kicks off with a keynote that hints at all the things that are to come throughout the rest […]

Google I/O 2018 Rocketeer Recap– Day 2: A Day for Developers

Google shocked the world with its appointment-booking, conversational AI, Assistant Duplex, when the conference began. They covered new UI elements in Android P, unveiled their new TPU 3.0 servers that power their Machine Learning and Artificial Intelligence, and announced Google Assistant will help teach children to say “please” and free up time on your calendar. […]

Google I/O 2018 Rocketeer Recap– Day 1

During the annual Google I/O event, so much more is released than just what the keynote includes. Sure, most of the big news comes out in the first two hours, but more and more details and announcements come out as Google holds session after session over the course of the three-day event. Google’s goal this […]

The Connected Lifestyle is Here. Are You Ready?

The future of our business depends on our ability to continuously innovate. In the midst of the ever-changing landscape of connected devices, we’re looking back on how on-the-go connectivity has evolved and where we believe the industry could be headed. Understanding all of this can get confusing and complex, but we’ve got your back. The […]

Addison Software Company Releases Game Teen Designed

Hunter Allis has always loved playing video games. But unlike some fellow 14-year-olds, Hunter’s interest goes beyond simply playing the games. He dreamed of someday creating them. Hunter was born with hypoplastic left heart syndrome, in which one side of the organ is weaker than the other. He’s had four open-heart surgeries, which caught the attention […]

A Focus on Responsible Design

Accessibility is so important here that we’ve built accessibility standards into the whole of our business operations, from development to QA

Spectrums of (Virtual) Reality

Bottle Rocket helps brands connect to their customers with the latest technology. Though this tech is being talked about on a wider scale, some of it is still emerging. That makes for a learning curve when brands want to know what’s available for the most compelling user experience. As one of Bottle Rocket’s Senior Engineers, […]

How Skills and Passion Can Make Dreams Come True

Bottle Rocket is best known for designing and developing mission-critical mobile experiences for some of the world’s most discriminating brands. But did you know we’ve also been known to create some pretty popular mobile video games as well? (Ever heard of Annoying Orange: Kitchen Carnage?) Most recently, our focus on innovation has allowed us to work […]

Big Design in Our Backyard

This year’s Big Design Conference, celebrating its 10th anniversary, was held near our headquarters in Addison, Texas, so you can bet Bottle Rocket was there. In fact, one of our XD Strategists, Adam Polansky not only spoke at this year’s Big Design, but he’s also a co-founder of the event! The Big Design Conference hosts […]

Blast Off to Planet SRAM

Bottle Rocket is best known for designing and developing mission-critical mobile experiences for some of the world’s most discriminating brands. But for one very special cause, we went back to our roots in mobile gaming to launch a game that is something very special. Now available from Bottle Rocket and the Make-A-Wish Foundation: Planet SRAM, […]

From the Mouths of Interns

Rocket Science 2015, the mobile innovation lab and 24-hour hackathon from Bottle Rocket, revealed new thinking for mobile apps, virtual reality and more.

3 Takeaways from Google I/O 2017

Google’s major developer conference, Google I/O, was chock full of useful information. Check out Bottle Rocket’s webinar to recap the top developments.

Engineering Jedi: Alexa Lingo

Amazon’s Alexa is truly a feat of technology, but there is a whole vernacular surrounding her. Here’s a glossary of Alexa lingo to help code some skills.

SXSW 2017: The Big Stuff

Art directors, client and sales executives, and our top brass absorbed all they could. Get their top takeaways from SXSW 2017 here.

QSR Mobile Experiences Customers Want

Three key takeaways for mobile app loyalty with SPG Keyless. See what we found to be the most important features and functions for mobile app loyalty.

Key Success Factors of VR – So Far

Virtual Reality is expected to be an $80 billion industry by 2025. A lot will change, but these success factors wont – for another year or two

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